I have tried using cemu version 1.7.4d and 1.7.5 but both crash while compiling. i know that these specs are a bit low for cemu but i know that some people have run the game playable in these specs. My pc specs are intel core i5 2.3 ghz clock speed,8gb ram,4gb nvidia 940mx graphic card. for 17k it crashes around 11000/1700 and for 6k it crashes around 4000/6000. but now i have tried many shaders and all of them crashes halfway while compiling. i came to know that with the help of shaders i can fix this but whenever i get any shader cemu crashes while compiling the shaders.i thought that maybe the shader is incompatible. When i launch zelda botw on cemu without shaders it works but is really slow with 1 to 9 fps and constantly stutters a lot making it unplayable. This is my first post so i don't know how this goes.
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